AI Insights · Timothy · January 2022
Top 5 Geolocation Games in Argentina Q4 2021
Explore the performance of the top 5 geolocation games in Argentina during Q4 2021, including their weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 geolocation games in Argentina showed varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app fared:
Pokémon GO by Niantic, Inc. maintained a strong presence in Argentina. The app's weekly revenue peaked at approximately $5.3K in early December, with a notable increase in the last month of the quarter. Weekly downloads fluctuated, reaching a high of around 18.3K at the end of September and stabilizing around 14.1K by the end of December. The number of weekly active users showed a slight decline from 889K to approximately 744K over the quarter.
Five Nights at Freddy's AR from Illumix, Inc. saw a significant rise in weekly downloads and active users towards the end of the quarter. Downloads spiked to 8K in the final week of December, while weekly active users increased to about 25.9K. Revenue, although relatively low, saw a peak at $146 in the last week of December.
Jurassic World Alive by Jam City, Inc. experienced a downward trend in both downloads and active users. Weekly downloads decreased from 1.5K at the start of the quarter to around 1.3K by the end. Active users also saw a decline, starting at 6.3K and ending at approximately 5.6K. Revenue peaked at $2.5K in late October but dropped significantly to around $582 by the end of December.
Pikmin Bloom from Niantic, Inc. had a challenging quarter with a sharp decline in downloads and active users. Initial downloads were strong at 5K in early November but dwindled to single digits by the end of December. Active users followed a similar trend, decreasing from 6.6K in early November to around 2.7K by the quarter's end. Revenue remained minimal throughout the period.
The Walking Dead: Our World by Next Games showed varied performance. Weekly downloads spiked to 1.2K in mid-November but dropped significantly afterwards. Active users saw a notable increase from 376 at the start of the quarter to a peak of 1.9K in late November, before declining to around 594 by the end. Revenue remained relatively low, peaking at $99 in late September and dropping to $13 by the end of December.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.